While we were perusing Days of the Dead Indianapolis, Topher and I stumbled across a cool booth located conveniently just three down from ours. At this Beautifully decorated booth sat three inconspicuous men. Each with a beaming smile reaching from ear to ear. They sat behind their tables, happy, and
Another zombie movie. I could just leave that singular sentence as it stands and that would conclude the entirety of this review. You all deserve better than that though and I’m here to facilitate that reward. To be quite honest, Army of the Dead (2021) deserves a more nuanced explanation as well I suppose. So hopefully you’re buckled into a garbage Huey and ready for an explosive ride.
Othercide first caught my attention while I was perusing Steam, looking for games that I would enjoy on my PC. I have always struggled with the idea of gaming on a PC outside of strategy or MMO style games, and as such I have tended to stay away from FPS games or games that fall outside of those types of categories. I’ve enjoyed Warcraft, Command and Conquer and even the X-COM games and this is what led to my discovery of Othercide.
MORTAL KOOOOMBAAAAAT! FINISH HIM! Flawless Victory… If you grew up in the 90’s chances are really good that you’ve heard these lines thrown out into the ether accompanied by cheering or groaning depending on which end the player found themselves on. Even if you somehow avoided encountering these sounds, although when the Amish get the reference and you don’t, I wonder about the size of the rock you hid under, you probably heard your friends quoting these lines in school.
I have to start with a little bit of a confession, while I have watched the two Godzilla movies preceding this one, neither of them really stuck with me. They were fun, and I can remember some of the events, but when I left it didn’t really stick with me. Skull Island, on the other land, had the visuals and soundtrack that really stuck it in my mind. So going into this I tried to keep it as neutral as possible, so we will see.
Unlike the raving DC fan base, I did not hate Joss Whedon’s version. I did find it forgettable, but I did not hate it. I mean I literally forgot that I had seen it. I did not hate it though. After seeing Zack Snyder’s take I have completely different point of view. Since the first was so forgettable, I decided to watch the first version before watching the new version. I thought it fair to compare them and see if one can measure up to the other.
When I first started Valheim, I was immediately greeted by one of the best/worst opening sequences imaginable. The dreaded wall of text. If done properly, the text wall can convey important and critical information about the story in a way that draws the player deeper and cements an emotional involvement. If done poorly, it can drag an already arduous process even further into a damning spiral of despair. Too Melodramatic? Probably, but you knew who I was when you clicked this review. Thankfully, Valheim keeps the text short, informative and interesting without feeling like an afterthought. Simultaneously precise and inelegant, it gives the player what they need and deposits them into the game.