Modiphius Embraces World of Darkness


Announces The Fall of London V5 Chronicle
Modiphius Entertainment has signed a publishing deal with Paradox Interactive to manage the tabletop roleplaying brand Vampire: The Masquerade 5th Edition

“We are thrilled to become the official stewards of this incredible roleplaying game,” said Chris Birch, President and CEO of Modiphius. “And we look forward to developing and publishing the official Vampire: The Masquerade 5th Edition (V5) tabletop roleplaying game under license from Paradox. We’re committed to providing fans with a truly exceptional range of new products to help them enjoy this rich, exciting world.”

Modiphius has already earned recognition for its hugely successful pre-order and distribution of Vampire: The Masquerade 5th Edition following its 2017 distribution deal with White Wolf Entertainment. After discussions with Paradox, Modiphius has agreed to oversee all publishing and licensing for V5 tabletop roleplaying games.

Modiphius will be responsible for guiding the plot development running throughout V5 tabletop roleplaying products and ensuring each product is fully approved by both the White Wolf brand team within Paradox, and also with Modiphius own team of V5 experts.
Modiphius is committed to delivering a truly exceptional range for V5 that maintains the high standard of editing, production, and development seen in their other lines. Working with existing White Wolf partners Onyx Path Publishing, Elderwood Academy, Dogmight Games, Nosolorol, Arkhane Asylum, Need for Games, Studio 101, By Night Studios, and many more to be announced soon, the team will continue to expand on the diverse product range as well as available languages. Modiphius will work with all partners to ensure major releases are also available at retail.

Pathfinder 2.0 Playtest First Thoughts

Like many others, at Gencon this year, we picked up the paperback copy of the Pathfinder 2.0 playtest. First of all, I like the idea of grabbing the playtest this way, because it covers the cost of the book, plus I get to hold a copy of it in my hands and pass it around the table. PDF's work, however, I still prefer the feel of the books in my hands. That was nice. However, I am not sure who did/would purchase the more expensive copies like the hardback, or the even higher priced special edition copy. That seems a little over kill for my tastes, but to each their own.

Digging into the book as we got home (ok why am I lying, as soon as I got into the hallway from purchasing it), I started to really look at some of the new items that made it into the playtest. Remember, this is just a playtest and can change when the actual edition comes out. This isn't an exhaustive list, as we are still pulling it apart and playing it to see where the bits and pieces fall. As we get moving along with the playtest and digging into the book more thoroughly, we will post further articles.

POPCON ADDS SECOND INDIANA-BASED EVENT

Multi-genre popular culture company PopCon continues to act as economic incubator for Indiana.

INDIANAPOLIS (August 20, 2018) – Indiana’s Premier Comic Con organization PopCon is adding a second Indiana-based event in Fort Wayne this year on December 29th and 30th at the Grand Wayne Convention Center. Geeks, gamers, superfans, and families unite! PopCon, a celebration of all things pop culture, is growing immediately following their fifth anniversary, and this time they are bringing the love of all things geek to Indiana’s second largest city.

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