Playtest coming soon

Coming soon to the website will be the very first open play-test of our new roleplaying system. It will not be the final version, as any and all notes garnered during the play-test will be considered during the next phase. We will post a link as soon as it is available. Once the game is out of play-testing, expect it to be available on Drive Thru RPG and several other websites, as well as this one. So keep an watch this space for more information.

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'Pennyworth' EPIX Review

With the end of Gotham, and seeing how the story of Bruce Wayne evolved from a child left alone in the world to the Batman, there was something that was left unanswered. Who exactly was Alfred before taking up with the Waynes. Plenty of clues were dropped during Gotham, but I for one would like to see it evolve as much as I did the Bruce Wayne. Now Alan Sepinwall of the Rolling Stone has gone on record and said that he needed a show about how Alfred became Batman's "butler as much as it needs one about the tailor who sells Bruce Banner all those purple pants." Which is a bit lacking in understanding Alfred as a character. He was a caregiver, a surrogate parent, and was there to direct a child to deal with the death of his parents.

Gen Con Looks to the Future After Record-Breaking 2019 Convention

INDIANAPOLIS (August 5, 2019) — Gen Con, the largest and longest-running tabletop gaming convention in North America, announces a year of continued growth in attendance, exhibiting companies, and ticketed events at its 2019 convention in Indianapolis, IN, held in the Indiana Convention Center, Lucas Oil Stadium, and surrounding downtown hotels from August 1-4, 2019.

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A look at Hidden Worlds: Incursion from Section 28 Publishing

"A new Roleplaying Game set in Bryan Donihue's World of Incursion. No classes. No levels. No limits."

While we were broadcasting live from InConJunction 39, we ran across a small game that was actually launching at the convention. Based in writer Bryan Donihue's fictional setting that his books are based in, the game is an interesting look at a d20 mechanic that seems fairly simple to play. During the demo, we navigated the world pretty easy. On the GM side of things however, that is where you need to get out of your own way. We found that it took some time to get rid of habits that we found ourselves with from decades of running games on other systems. The initiative system is good, and can allow you several actions in a round, but keeping track requires a little work on the GMs side. You only use one d20, and roll a limited number of times during the game.

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